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a simple top down shooter game to kill prisoners escaping in waves

Yap corner:

This game have a funny story actually,so right now i am not even devloping games anymore,this game was made in 2023 more than 3 years from now,i remember how proud i was with it it was the first game i ever devloped with no outside assets including graphics and sounds and this is why they are shit lol

so i was really hyped about the game it was the first time i create from literally the zero but not evetything works as planned as i faced an export problem,the game was perfect on the run debug but the exported file had a porblem were the player doesnt move shoot and enemies dont hit him so basically fucked up,and i was really bad at dealing with files,and AI wasnt even good enough at that time to help so for days and weeks and months i tried eveything,searching videos and reddit pages and asking everyone and even rewritted scripts and tried different export paths played with files everyday until i lost hope,i was really sad this was the only project i was proud of even when its not that good i really lost passion to game devlopment and anything software realted for a long time,dont think that i didnt try to fix the problem hard enough,i even tried to start a new project copying the scripts and assets from the original one but it didnt work well(TBF i was working hard not smart),and then yes i continued some projects and game jams but it was never the same feeling even if its better than this game like they say it was like the first love to me,after years,to today a time where i dont even devlop games anymore i was checking my old laptop for nostalgia and i found this project and i was like why did i lost hope about it there is no problem without a solution,let me try to fix it if can,just an HOUR,i found that the problem didnt have a solution becuase it was too simple not too hard,the bug was a filename mismatch  one line in the code referenced "Bullet.tscn" (capital B) while the actual file was named "bullet.tscn" (lowercase). windows ignores letter casing so it worked fine when testing in the editor, but the exported game reads files in a case-sensitive way, so it couldn't find the file and the player's whole script failed to load breaking movementshooting and taking damage all at once  i renamed the reference to match the actual file and it's fixed now...thats so fucking funny,a single letter made the game more than 3 years late to release,and who knows maybe if i fixed it at that time i would be more passionate about game devlopment and I'll be a professional now lol,but hey i dont regret anything,i really laughed my ass off today and decided to make a dream my pre three years self had and launch the working version.if you read my yap then thank you so much you can enjoy the game if its enjoyable for you now!(I didnt change anything about the game besides the bug,including the high volume that i tought is normal for some reason before 3 years)

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Dangerous mission - 64 bit.zip 32 MB
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Dangerous mission - 32 bit.zip 33 MB

Comments

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(+1)

Difficult and fun